Project Category: Programming
Oak Bluffs Town Hall
The Town Hall was in an old school building first constructed in 1938, then significantly expanded in the 1960’s. After a detailed assessment of the existing building, the design team was determined that the existing heavy timber roof construction, floors, and exterior walls could be retained (approximately 70% of the existing building). The design inserts […]
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Harold C. Smith Learning Commons
Transforming the existing library, a 1971 Brutalist-style concrete and brick building totaling 57,000 SF, into a modern Learning Commons meant virtually turning the building inside out. Creating a vibrant place for students required overcoming the problems of a rigid structure with a deep building footprint, little daylight and numerous building systems challenges. Dark glass and […]
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City Hall Campus
The two-story Italianate Fitchburg City Hall was built in 1853. The building featured brick walls on a granite foundation with brick pilasters, brownstone and terracotta details, granite lintels, and a slate roof. There were offices on the first floor and a large public meeting room on the second floor. In 1879, a stage house was […]
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Game Studio + Idea Lab
FSU’s Game Design major is the first of its kind in a public institution in the Northeast. The Game Design Studio & Idea Lab are part of a multiphase redevelopment of the historic Main Street Theater block. Located in downtown Fitchburg, the theater block includes a two-story commercial building and a 1,200-seat performing arts venue. […]
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